Each player controls four counters, or perepere, which are initially placed on the board at the kewai. At the beginning of the game the pūtahi is empty. (See illustration.)
Players move one of their counters per turn to an empty point. Players can move only to an adjacent kewai, and can move to the pūtahi only when the moved counter is adjacent to an opponent's counter.
The player who blocks all the opponent's counters from moving is the winner.
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